²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²² F r e e T h e P l a y e r ! by: Chronos30 ²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±±²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²
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#cycle 1
#if contact do
/i
#restart
:do
#killer:do
#change blue invisible empty
#change empty empty
#change empty fake
#change yellow invisible gem
#help:do
:loop
#if not blocked n d2
#loop
:d2
#put n empty
#put n fake
#end
@help
#end
:do
#char 72
#end
:touch
$
$How did I do it?
$
This is yet ANOTHER cool thing you can
do with player clones. An edge-of-board
is placed above the player clone, and
there is a board connected to the title
screen to the north. For some reason, this
sets the game into play mode, without
using 'P'! The playing instructions,
on the right, still look like the title
screen instructions! And when you exit
the "game", the title screen will look
exactly like how you left it.
$
#end
²
@killer
#cycle 1
#end
:do
/n#put e red invisible
/s#shoot e
#put e red invisible
#put n red invisible
/s#put e red invisible
#put n red invisible
#become red invisible
²
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