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@HOW 2
How to create levels for Pipeline
The game engine is quite simple and makes
the levels very easy to make. In this
set are three level bases from my game.
The first has just the simple blocks. The
next, a spring board as well; the final
with the switch and shootball thing.
Look at the coding if you want, and then
follow these simple rules to create your
own levels.
1) Choose a level base.
2) Export it and Import it on a new board/
game.
3) Draw out a level using empties.
4) Create one or more possible ways to
complete it and narrow them down with
the objects (spring boards etc.)
5) Test the game to see if it's possible
to complete, enough blocks, springboards
etc.
6) Give it a name and write a small
description in the Information object.
(The I next to the F) Open a level in
Pipeline and look at it to see where I
wrote it.
7) If you want to link it to another board
just press I and, for board down, the
level you would like.
8) Back to 1) for the new level.
If you want to create your own background,
use FAKE SOLIDS. Not Fake normals or fake
water.
To create a new object, choose the spring-
board and change what happens when it
is blocked above/below/triggered etc.
Make sure the ball has the appropriate
reactions and use it in your levels.
Depending on how successful this game is
I might start a competition on best level,
best story, best new object, best
background, hardest level etc.
Enjoy
#end
Pipeline Level Editor