²²²²±±±±²²²²±±±±²²²²±±±±²²²²±±±±²²²²±±±±²²²²±±±±²²²²±±±±²²²²±±±±²²²²±±±±²²²²±±±±²²²²±±±±²²²²±±±±²²²²±±±±²²²²±±±±²²²²±±±±±±±±²²²²±²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²²±²²²²±±±±²²²²±±±±²²²²±±±±²²²²±±±±²²²²±±±±²²²²±±±±²²²²±±±±²²²²±±±±²²²²²²²²±±±±²²²²±±±±²²²²±±±±²²²²±±±±²²²²±±±±²²²²±±±±²²²²±±±±²²²²±±±±²²²²±²²²²²²²
²²²²²²²±²²²²±±±±±±±±²²²²±²²²²²²² ²²²²²²²±²²²²±±±±²²²²±±±±²²²²±±±± ±±±±²²²²±±±±²²²²²²²²±±±±²²²²±±±±
@let
#cycle 1
#end
:app
#char 73
#end
@let
#cycle 1
#end
:app
#char 90
#end
@let
#cycle 1
#end
:app
#char 65
#end
@let
#cycle 1
#end
:app
#char 82
#end
@let
#cycle 1
#end
:app
#char 68
#end
@let
#cycle 1
#end
:app
#char 39
#end
@let
#cycle 1
#end
:app
#char 83
#end
±±±±²²²²±±±±²²²²±±±±²²²²±²²²²²²² ²²²²²²²±²²²²±±±±±±±±²²²²±²²²²²²² ²²²²²²²±²²²²±±±±²²²²±±±±²²²²±±±± ±±±±²²²²±±±±²²²²²²²²±±±±²²²²±±±± ±±±±²²²²±±±±²²²²±±±±²²²²±²²²²²²² ²²²²²²²±²²²²±±±±±±±±²²²²±²²²²²²² ²²²²²²²±²²²²±±±±²²²²±±±±²²²²±±±± ±±±±²²²²±±±±²²²²²²²²±±±±²²²²±±±±
@let2
#cycle 1
#end
:come
#char 65
#end
@let2
#cycle 1
#end
:come
#char 76
#end
@let2
#cycle 1
#end
:come
#char 69
#end
±±±±²²²²±±±±²²²²±±±±²²²²±²²²²²²² ²²²²²²²±²²²²±±±±±±±±²²²²±²²²²²²² ²²²²²²²±²²²²±±±±²²²²±±±±²²²²±±±±
@let3
#cycle 1
#end
:appear
#char 66
#end
@let3
#cycle 1
#end
:appear
#char 121
#end
@let3
#cycle 1
#end
:appear
#char 58
#end
@let3
#cycle 1
#end
:appear
#char 74
#end
@let3
#cycle 1
#end
:appear
#char 101
#end
@let3
#cycle 1
#end
:appear
#char 102
#end
@let3
#cycle 1
#end
:appear
#char 102
#end
@let3
#cycle 1
#end
:appear
#char 67
#end
@let3
#cycle 1
#end
:appear
#char 111
#end
@let3
#cycle 1
#end
:appear
#char 110
#end
@let3
#cycle 1
#end
:appear
#char 114
#end
@let3
#cycle 1
#end
:appear
#char 111
#end
@let3
#cycle 1
#end
:appear
#char 121
#end
±±±±²²²²±±±±²²²²²²²²±±±±²²²²±±±±
@Robot
#cycle 1
#end
:comeout
#play t+f-de#+f-ed#xfdb#
#char 5
#loop
:loop
/s/i/e/i/n/i/w/i
#loop
:d
#die
±±±±²²²²±±±±²²²²±±±±²²²²±²²²²²²²
@Piano
#cycle 1
#end
:appear
#char 219
#end
:d
#die
@Piano
#cycle 1
#end
:appear
#char 220
#end
:d
#die
@Piano
#cycle 1
#end
:appear
#char 220
#end
:d
#die
@Piano
#cycle 1
#end
:appear
#char 220
#end
:d
#die
@Piano
#cycle 1
#end
:appear
#char 219
#end
:d
#die
@Pitbull
#cycle 2
#end
:comeout
#play t+f-de#+f-de#
#char 225
#loop
:loop
/n/i/e/i/s/i/w/i
#loop
:dis
#die
²²²²²²²±²²²²±±±±
EEW
@Cobra
#cycle 2
#end
:comeout
#play t+b#e#c#gg#a#
#char 156
#loop
:loop
/w/i/n/i/e/i/s/i
#loop
:dis
#die
@Piano
#cycle 1
#end
:appear
#char 221
#end
:d
#die
@Hands
#cycle 1
#end
:play
#char 212
#end
:di
#die
@Hands
#cycle 1
#end
:play
#char 190
#end
:di
#die
@Piano
#cycle 1
#end
:appear
#char 222
#end
:d
#die
@Viper
#cycle 1
#end
:comeout
#char 2
#play --cc#dd#ee#ff#gg#+dd#ee#ff#gg#+cc#
/w/w/w/w/w/w/w/w/w/w/w/w/w
#JeffConroy:con
#end
:run
/s/s
#die
²²²²²²²±²²²²±±±±
War
@mus
#cycle 1
#end
:go
#play s.-d+ef#x-d+ef#-fegcdee#g!+
/i/i/i/i/i
#play s.-d+ef#x-d+ef#-g!e#edcgef+
/i/i/i/i/i
#play s.+g!-fe+g!-fe+g!bed#bed#egd#+egd#
/i/i/i/i/i
#play s.-d+ef#x-d+ef#-fegcdee#g!
/i/i/i/i/i
#play s.++d-ef#x+d-ef#xfegcdee#g!+
/i/i/i/i/i
#play s.f#cb#g-fd+cd#de#fg#gg#gdce#
/i/i/i/i/i
#die
@Snake
#cycle 2
#end
:comeout
#play t+a#c#f#gg!#
#char 235
#loop
:loop
/w/i/s/i/e/i/n/i
#loop
:dis
#die
@Merlin
#cycle 1
/i/i/i
#play t+acefg#
#char 7
/i
#char 9
/i
#char 79
/i
#char 1
/i
#char 2
#cycle 23
/i
Hello, I am Merlin. (looks up) What???
/i
Oh, this title screen won't do at all!!!
/i
I mean, where's the title???
/i
They call it TITLE Screen for a reason!
/i
Without the title it would just be screen!
/i
Don't worry, I 'll fix it!
/i
Abracadabra, by the hairs on my chin...
/i
Let there be a title screen!!!
/i
#cycle 1
#play t.++a+c+e+f+g+g!
#change invisible solid
#change green solid forest
#change forest fake
#change cyan solid blue water
#cycle 23
#let:app
#let2:come
#cycle 1
#cycle 1
/i/i/i/i/i/i/i/i/i
#cycle 23
#play t.++a+c+e+f+g+g!
#let3:appear
/i
#cycle 15
Ahh, now here's a title screen!!!
/i
What! No music EITHER?!?
/i
I guess I'll just have to do it!
/i
#cycle 23
#Piano:appear
/i
Ahh, there's my piano!!!
/n
#Hands:play
(clears throat, cracks fingers)
/i
#play se#dc#c#dxxi-gf#xgf#
Camp town lady sings this song, doo-daa.
/i
What! You don't like my song?
/i
That's it! I'm leaving!!!
/i
#cycle 1
#Piano:d
#Hands:di
#char 79
/i
#char 9
/i
#char 7
/i
#char 32
/i/i
#JeffConroy:comeout
#die
±±±±²²²²±±±±²²²²
ght
@JeffConroy
#cycle 15
#end
:comeout
#cycle 1
#char 2
/n/n/w/w/w/w
#cycle 18
/i
Hi, I'm Jeff Conroy.
/i
Hey, where'd Merlin go???
/i
Stupid Wizard, what an idiot!!!
/i
He just can't leave a title screen!!!
/i
I mean, he's not earning his pay.
/i
5 an hour is too much for him!
/i
Well, I may as well entertain you.
/i
What should I do for you? Hmm...
/i
I know, I'll call a friend!!!
/i
Here comes Viper.
/i
#Viper:comeout
/w
#end
:con
Hey Viper, what's up???
/i
Nothing much, Jeff.
/i
Except for, of course, my upcoming game.
/i
Cool. What's that game called again?
/i
STAR WARS: A New Journey.
/i
I'm still bored.
/i
Hmm...
/i
I know, let's get some of the enemies out
/i
here and show them to the player!!!
/i
Viper: Awesome idea, Jeff!
/i
Jeff: Yes, yes, I'm a genius. Now here
/i
they are:
/i
#Snake:comeout
The snake, the easiest on-board enemy!
/i
The Cobra, a hard on-board enemy!
#Cobra:comeout
/i
The Pit-bull, a mediocre on-board enemy!
#PitBull:comeout
/i
And here is the Robot, the lamest enemy!
#Robot:comeout
/i/i
Viper: Hmm, this is very boring too!
/i
Viper: I know, let's kill them!!!
/i
Jeff: Good idea! I'll cast a spell!
/i
Jeff: °±²ÛDISAPPEARÛ²±°
/i
#Snake:dis
#Cobra:dis
#Pitbull:dis
#Robot:d
/i
Viper: I'm STILL bored!!!
/i
Jeff: Me too. Any ideas?
/i
Viper: Yeah!!! Let's play the game!!!
/i
Jeff: Just a sec. I have to do something.
/i
Jeff: Music, go!!!
#mus:go
/i
Jeff: There. Now we can go.
/i
#Viper:run
#cycle 1
/s
#char 255
#loop
:loop
°±²ÛÛ²±°
/i
°±²ÛPÛ²±°
/i
°±²ÛPLÛ²±°
/i
°±²ÛPLAÛ²±°
/i
°±²ÛPLAYÛ²±°
/i
°±²ÛPLAY Û²±°
/i
°±²ÛPLAY TÛ²±°
/i
°±²ÛPLAY THÛ²±°
/i
°±²ÛPLAY THEÛ²±°
/i
°±²ÛPLAY THE Û²±°
/i
°±²ÛPLAY THE GÛ²±°
/i
°±²ÛPLAY THE GAÛ²±°
/i
°±²ÛPLAY THE GAMÛ²±°
/i
°±²ÛPLAY THE GAMEÛ²±°
/I/I
°±²ÛPLAY THE GAMEÛ²±°
/I/I/I
°±²ÛPLAY THE GAMEÛ²±°
/I/I
°±²ÛPLAY THE GAMÛ²±°
/I
°±²ÛPLAY THE GAÛ²±°
/I
°±²ÛPLAY THE GÛ²±°
/I
°±²ÛPLAY THE Û²±°
/I
°±²ÛPLAY THEÛ²±°
/I
°±²ÛPLAY THÛ²±°
/I
°±²ÛPLAY TÛ²±°
/I
°±²ÛPLAY Û²±°
/I
°±²ÛPLAYÛ²±°
/I
°±²ÛPLAÛ²±°
/I
°±²ÛPLÛ²±°
/I
°±²ÛPÛ²±°
/I
°±²ÛÛ²±°
/I
#loop
±±±±²²²²±±±±²²²²